Sunset is VALORANT’s latest addition to the competitive map pool. Here are the best Agents to play in Sunset to maximize your winning chance.
Riot Games adds new maps to VALORANT to keep the game fresh and exciting. Each and every map VALORANT releases comes with a great backstory that ties it to the game’s universe. Apart from exciting lore, every new map also introduces something new.
VALORANT’s last two maps, Lotus and Pearl, weren’t as welcomed by the community as Riot Games anticipated. So, for Sunset, VALORANT went with a pretty straightforward map layout with lots of angles and contact points that encourage gunfights while not limiting the strategic use of abilities.
Each VALORANT map has its own distinct design and uniqueness that heavily impacts what types of Agents will shine on a map. But, with so many Agent choices, it gets really confusing which Agents to pick. But don’t worry! We’ll make your life easier and tell you which Agents are best in Sunset Map.
Read More: Best VALORANT Agents for Lotus
Sunset Layout and Agent Choices
Riot Games introduced Sunset in the VALORANT 7.04 update. The map is located in Los Angeles, which is also the hometown of Gekko. It is also the second map in the USA and the seventh in the Omega Earth sequence.
Sunset has a pretty straightforward map layout without noticeable gimmicks. Apart from irreversible bomb doors similar to Ascent, there isn’t anything that stands out compared to some other maps in the rotation. Sunset’s map layout encourages a lot of gunfights for Duelists, especially in the middle part, which is a very important area to keep under control for any side.
The map also has tons of angles and chokepoints. Teams always need to watch their backs; otherwise, flanks may ruin any strategic plays in the equation. So, the Sentinels play a very important role in keeping the flow of the game going.
The A and B sites have a few entrances, all of which can be blocked by the Smokes from Controller Agents. Not to mention, it is impossible for any Agent to clear that many angles in Sunset. So having specific Initiators can change the tide of a game.
Best Agents for Sunset (A Complete Tier List)
To match Sunset’s layout and features, we’ll now list the best Agents that go hand in hand with the current meta. As there are 4 types of Agents in VALORANT, with each being equally important, we’ll categorize the tier list based on the Agents’ specific roles: Duelist, Controller, Sentinel, and Initiator.
The list will contain each Agent’s tier standing, from S to C. However, we’ll only discuss the S and A-tier Agents and explain to you why you should pick them over others. So, whether you’re playing solo or with a team, this list of the best Agents in Sunset will help you get the most victories.
As Jett got heavily nerfed in the 7.04 patch, Raze remains the best Duelist alternative. Moreover, due to Sunset’s chokepoints and tight angles, there’ll be many Cypher and Deadlock players who’ll use their traps to prevent any push from both Defenders and Attackers. So, only Raze can hurdle over these traps using her Blast Packs, which no other Agent can do right now.
Even without considering her satchels, Raze’s Boom Bot and Paint Shell are useful in clearing corners. Paired with good Initiators’ abilities, moving forward as a team becomes so much easier.
Neon can engage and disengage from a fight quickly using her High Gear ability. Moreover, Sunset is a pretty small map, which makes it even better for Neon as a Duelist as she can use her mobility to fake, rotate, and keep them occupied.
Her Relay Bolt is a handy utility to bring out enemies from all the corners and angles that can be found all over Sunset. If she’s the one to get cornered, she can quickly get out using her Fast Lane walls. Also, don’t forget Neon’s Overdrive, which can turn the tide in an eco-round.
Phoenix’s favorite playgrounds are the maps with sharp angles and tight corners, just as found in Sunset. Phoenix is the only Duelist who can flash around the corner, clear an angle using Hot Hands, and enter the site using the Blaze wall.
Not to mention, if there are no healer characters like Sage or Skye in a team, Phoenix becomes an important pick in a map like Sunset.
Unlike some open maps, Sunset has many chokepoints and narrow entries, making it easier for Brimstone to shut them down using Sky Smoke. Not to mention, Brimstone’s Smokes last longer than any other Agent’s, which makes him a must-pick character in Sunset.
However, don’t forget his other abilities. Brimstone’s Incendiary is a brutal force in an after-plant situation. On the other hand, his Ultimate can wipe out a full team if they get into a corner.
Omen is also a great contender as the best Controller Agent in Sunset. All of Omen’s utilities are really useful on this map. Although Omen’s Smokes don’t last like Brimstone’s, they’re useful in their own way.
Also, because of Sunset’s specific map design, Omen is a crucial character if a team wants to have a dedicated lurker or flanker.
In Sunset, Killjoy is a must-have Agent. Her Turret can cover multiple angles at once, relieving her team of worries for a while. If she is pushed, she can deny them or even kill them with her Alarmbot and Nanoswarms on the Defenders’ side.
The Alarmbot and Nanoswarms are crucial on the attacking side too, preventing flanks. Her ultimate ability, Lockdown, is especially useful for attacking or retaking any site on Sunset.
Cypher is a great alternative to Killjoy in Sunset. He can even be a better choice than Killjoy, depending on the playstyle. Cypher’s Trapwires are crucial in defending sites and preventing enemy flanks from happening.
Speaking of flanks, Cypher’s Spycam is a fantastic tool to have in Sunset. Having Cypher on your team builds fear in the enemy and reminds them not to make any stupid plays by flanking. Furthermore, if your team has only one Controller, Cypher’s Cyber Cages can be used as smokes, eliminating the need for a second Controller in a team.
Contrary to common belief, the Chamber is an excellent Agent at Sunset. Chamber’s limitations do not prevent him from making plays on this map due to its small size. Moreover, because Jett has now become Obsolete, the Chamber is the only Agent who can effectively use the Operator to get early picks.
Fade is an excellent Initiator for maps like Sunset. Thanks to her Prowlers, you won’t have to be constantly aware of the corners on this map. After you chase your enemies down, your Duelist can take charge and clear the first few corners. Even if you’re playing alone, you can use Seize to prevent enemies from leaving that angle.
After clearing corners, pushing into the site or retaking it is also important. In that case, Fade’s Haunt will clear the path by either revealing the enemies or removing them from the vital spots in Sunset.
Fade and Skye are pretty similar in terms of playstyle, especially on the Sunset map. Skye’s Trailblazer can clear the deadly spots, while Guiding Light forces enemies out of the site. Moreover, if you’re playing a hard support role, Skye is a better option than Fade, as she can heal allies using Regrowth.
Breach is also a good choice in Sunset for players who want to annoy enemies while dealing a lot of damage without getting into gunfights. Breach’s abilities are all well-suited to clearing critical angles and opening paths for Duelists and support players in Sunset.
Read More: Best VALORANT Agents for Pearl
Every Agent has unique and useful abilities in VALORANT. If utilized properly, any Agent can lead you to a foolproof win. However, some Agents are always preferred over others for particular maps. This Agent tier list on Lotus is based on the Agent’s abilities and how well they fit with the map’s layout and structure. So try them out, and see what works for you best in VALORANT’s latest Sunset map.